' Linie selber berechnen INPUT "Startpunkt"; x1!, y1! INPUT "Endpunkt"; x2!, y2! a! = (y2! - y1!) / (x2! - x1!) m! = y1! - a! * x1! SCREEN 1 FOR x% = CINT(x1!) TO CINT(x2!) y! = a! * CSNG(x%) + m! PSET (x%, CINT(y!)), 2 NEXT x% PSET (x1!, y1!), 3 PSET (x2!, y2!), 3 d$ = INPUT$(1) SCREEN 0 WIDTH 80, 25